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AI Insights · Timothy · April 2024

Top 5 Basketball Games in Poland Q1 2024: Performance Insights

A detailed look at the performance metrics of the top 5 basketball games in Poland during Q1 2024, covering downloads, revenue, and active users.

Top 5 Basketball Games in Poland Q1 2024: Performance Insights

During the first quarter of 2024, the top 5 basketball games in Poland showed varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active users.

Basket Battle from SUPERSONIC STUDIOS LTD saw a steady trend in weekly revenue, with peaks around $15 in mid-January and $11 in mid-February. Weekly downloads fluctuated, starting strong with nearly 9.7K in the first week of January, dipping mid-quarter, but rebounding to 7.4K by the end of March. Active users were relatively stable, averaging around 65K to 70K, with a peak of 71.4K in the final week of March.

NBA Infinite - PvP Basketball by Level Infinite showed impressive revenue growth, peaking at $811 in the week of February 19. Downloads started high at 14.9K but saw a significant drop, ending the quarter at 803. Active users followed a similar trend, peaking at 19.9K in mid-February and declining to 10.2K by the end of March.

NBA LIVE Mobile Basketball from Electronic Arts experienced a dip in weekly revenue initially but recovered to $222 by the end of March. Downloads decreased from 3.4K in early January to around 1.1K in early March, with a slight uptick to 2.3K in the last week of March. Active users showed a gradual decline from 40.9K to 32.2K, with a rise to 37.3K towards the end of the quarter.

Basketball Stars™: Multiplayer by Miniclip.com maintained consistent weekly revenue, averaging around $360 to $578. Downloads witnessed a notable increase in mid-March, reaching 3.1K, compared to an average of around 1.1K to 1.9K earlier in the quarter. Active users fluctuated, starting at 6.6K, dipping mid-quarter, and then peaking at 8.4K in the final week of March.

NBA 2K Mobile Basketball Game by 2K saw a steady weekly revenue, peaking at $732 in early February. Downloads were relatively low, starting at 1.5K and ending at 685. Active users remained stable, averaging around 2.1K to 2.4K, with a slight decline towards the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024